evilstoryteller: (Default)
No xp death penalty in Champions. Just armor/upgrade degradation. If that's really the case, then I am more incline to pick it up now. That was one of the things I really did not like. From the Q&A session posted:

What will the "death penalty" be? (Hythian)

Arkayne: The "death penalty" is fairly simple, Hythian. After a player is defeated, he or she can choose to wait until another nearby player with healilng powers puts them back in the fight. Failing that, the player can choose to go to a nearby recovery point. Those points are spread throughout zones and instance maps.

Regardless of what the player chooses to do, they have to pay a small price for defeat: upgrade degradation. Upgrades are pieces of equipment, imbuements, special training, etc., that players use to make their character more powerful. Every upgrade has a condition associated with it. Whenever a player is defeated any upgrades the player has slotted degrade. If the condition of an upgrade is reduced to 0, it stops providing a benefit. Upgrades can be restored to full effectiveness for a resource cost at most hero safe areas throughout the game. This represents items being repaired, re-exposure to experimental rays, combat technique montages, etc.
evilstoryteller: (Default)
If you automatically know what I am referencing with that journal entry, then you might be interested in hearing (if you have not heard about it already) that we may very well see a Champions MMORPG sometime in the next year or two. Now, I know that [livejournal.com profile] unsigned has already stated to me that he'll be grabbing it the minute it's available. I'm holding off until there is a little more to go on. But I am interested in finding out how many of you think you'll pick it up when it comes out. Anybody?

WoW

Feb. 19th, 2008 08:28 pm
evilstoryteller: (Default)
On Drenden now, playing Tindis (38 BE Hunter). If anyone wants to group, let me know. Will probably be on until 10:30-11pm. Just let me know who you are before trying to invite me to a group.

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evilstoryteller

April 2009

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