evilstoryteller: (Default)
[personal profile] evilstoryteller
No xp death penalty in Champions. Just armor/upgrade degradation. If that's really the case, then I am more incline to pick it up now. That was one of the things I really did not like. From the Q&A session posted:

What will the "death penalty" be? (Hythian)

Arkayne: The "death penalty" is fairly simple, Hythian. After a player is defeated, he or she can choose to wait until another nearby player with healilng powers puts them back in the fight. Failing that, the player can choose to go to a nearby recovery point. Those points are spread throughout zones and instance maps.

Regardless of what the player chooses to do, they have to pay a small price for defeat: upgrade degradation. Upgrades are pieces of equipment, imbuements, special training, etc., that players use to make their character more powerful. Every upgrade has a condition associated with it. Whenever a player is defeated any upgrades the player has slotted degrade. If the condition of an upgrade is reduced to 0, it stops providing a benefit. Upgrades can be restored to full effectiveness for a resource cost at most hero safe areas throughout the game. This represents items being repaired, re-exposure to experimental rays, combat technique montages, etc.

Profile

evilstoryteller: (Default)
evilstoryteller

April 2009

S M T W T F S
   1234
567891011
12131415161718
19202122 232425
2627282930  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags